Sr Combat Designer

Job#: 1586

Job Description:

Who we are:

Apex Systems is a leading professional services organization focused on providing solutions with real business value. We provide a customer-focused approach to building authentic partnerships with our clients.


What we look for:
We seek a Combat Designer to help drive the vision and implementation of the combat experience in our latest project, a multiplayer action game at our delivery center in Mexico. Join our talented team of technologists who work with our clients to solve their most challenging software and application problems.

 

Responsibilities:

  • You will take on everything from the high-level — pitching enemy and weapon types — to the sub-second nitty-gritty — placing I-Frames, damage volumes, damage and hit reaction balancing, etc..
  • You will work across disciplines, from art and animation to engineering and production, to make our game’s combat fun, satisfying, and scalable from the early game to the late.
  • Develop and refine our approach to combat and foundational combat systems.
  • Pitch, prototype, implement, and continually balance and improve a wide variety of enemy types, including core enemies and bosses, to shipping.
  • Tune the combat experience at the micro level: animation length, i-frames, damage volumes, etc.
  • Implement each character type’s combat behavior using techniques such as behavior trees, animation graphics, and blueprints.
  • Help to define and develop internal workflows and development tools for AI behavior and attack patterns.
  • Work with character art, animation, VFX, and Audio to ship characters with best-in-class presentation and polish.
  • Help balance combat-related systems such as player leveling and experience, weapons, and damage.
  • Produce and maintain design documentation and work with Production to ensure they can be implemented with time and resources available.
  • Keep in constant communication with the team to solicit feedback and constantly hone your work
     
Requirements:
  • 5+ years of experience as a Gameplay or Combat Designer on a shipped game.
  • Extensive knowledge of current game titles, as well as movies and other visual arts, to use as reference for crafting and communicating original ideas.
  • The ability to communicate fluently with engineering, art, and production.
  • Curiosity, kindness, and a positive and professional can-do attitude.
  • Valid Passport and USA Visa
  • Excellent verbal and written communication skills, with the ability to present ideas clearly and persuasively. 

Nice to have:
  • Experience as a combat designer on a systems-heavy action game.
  • Experience as a designer on a multiplayer action game.
  • Any kind of scripting experience, be it visual (such as Blueprint) or text-based (such as Python, Lua, or C#).
  • Experience with Unreal Engine 4-5.

Apex Systems is a world-class IT services company that serves thousands of clients across the globe. When you join Apex, you become part of a team that values innovation, collaboration, and continuous learning. We offer quality career resources, training, certifications, development opportunities, and a comprehensive benefits package. Our commitment to excellence is reflected in many awards, including Great Place to Work® and Great Place for Women to Work® in Mexico.

Employee Type:
FullTime

Remote:
Yes

Location:
Monterrey, Nue, MX

Job Type:
Mexico Delivery Center

Date Posted:
August 28, 2024